Tuesday 16 November 2010

The Darkness Review - Part 2

It turns out I didn't really have much more of the game to go, so heres the gist of the rest of the game, which I think really is the better half. You have to go steal a briefcase that is apparently essential to the evil doer's doing. Oh yeah also before this you have to go try and kill the police chief, but he gets away. Oh well. You then put a bomb in the briefcase and then go to a church to give it back. You then have to shoot down many SWAT members and then you get captured by being too much in the light to use your darkness powers. After some more exposition from the good old police chief, you get a police officer to move in front of one of the lights and then you go for the police chief. And hit the briefcase. Forcing the bomb to go off. You can see where this is going right?

You wake up back in hell which is redder than ever, but this time you start in the mega train. You go to fire the cannons! But theres no ammo. So you spend a bit of time finding your great, great grandfather to help you get some ammo. He also has a tank now. Alright then.

After the only freaking tank section of the game you run into a darkness type yeti monster that kills your great, great grandfather. Huh. So you get ammo, shoot your way into a castle, and then confront the darkness as it turns out this is not hell, but the mind of the darkness, which it also turns out from living what must be 300 lifetimes has gone insane. You beat the darkness by running up to it with no guns drawn. Alright then.

YOu then control the darkness. You then go to a boat to ruin this guy's life some more I think, it isnt really clear. Yeah so you leave the boat, and then go defend your aunt's house from attacking mafia men and corrupt cops. Then you go for the final area, which is a mansion on a island with a lighthouse. This last sequence of the game is brilliantly executed and I will not encur spoilers of that magnitude, so if you have to know that bad go look for yourself.

The Darkness is really not as bad a game as the reputation proceeds it. As a current generation console it fails considerably, but you need to remember that this was a early title for the PS3 and Xbox 360, back when studios didn't know what the consoles were capable of. The story is lacking at first, but the darkness really holds the story together in the second half. Overall I found myself enjoying The Darkness towards the end which was an unexpected feeling. I would give The Darkness a very modest 5/10, if only because the second half really pulled the first half back up. The next game up on the Tyramatt chopping board is Uncharted: Drake's Fortune.

This is Tyramatt, signing off.

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